Two people, three rounds, one minute each. Neither of you sees the other's draft until the round is over. Lowest average score across all three rounds wins.
An invite costs $0.99 and starts one match. Only the person who buys it pays — the person you invite doesn't spend anything.
Once the match exists, you'll see an invite link — a short URL like amicringe.lol/b#…. Send it to whoever you're playing. The "share" button uses your phone's native share sheet where available, or copies the link so you can paste it wherever.
The link is the credential — there's no account for your opponent to make. Whoever opens it and readies up takes the guest seat.
Both of you need to hit "I'm ready". The sixty-second clock for round one starts the moment the second person readies up — not before.
Once both drafts are in (or the round times out), both texts and both scores are revealed together. Whoever scored lower is stamped BASED; the other is stamped CRINGE. An exact tie is a draw. Not writing anything scores 100 — the worst possible — so there's no advantage to sitting out a round.
After all three rounds, the player with the lower average score across the three wins — not whoever won the most individual rounds. The winner sees "WINNER WINNER CRINGE DINNER"; the other player sees "BETTER LUCK NEXT TIME".
Your seat in a match is remembered on your device, so refreshing the page or closing the tab mid-match doesn't lose your place — open the same link again and you'll land back where you left off.
Battle has sound effects for readying up, the round starting, the last ten seconds counting down, the buzzer, and the verdict. Nothing plays until you've clicked something first. There's a toggle in the bottom-left corner of the screen if you'd rather play in silence — your choice is remembered.